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It is very important to choose the language well before starting the game. The game has a collection of about 150 words per language. They are all animal names.
In each game it will randomly select 20 of those 150 animal names. Thus, in two different games there may be repeated words, but they could also all be different.
The game presents the player with the disordered letters of a word, and he has to reconstruct the name of the corresponding animal. If it succeeds, the next button is activated, allowing you to go to the next word.
In the center we have two horizontal grids with one row:
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If you click button ~ the letters in the upper grid will be reordered. By seeing the letters in another order, it is possible that we recognize the word to be discovered.
If you click button ↑ the letters in the lower grid will be placed on top again.
If you find it is impossible to continue, then you can press the Hint button and the game will fill the next correct letter. If you have written an incorrect letter, it will be returned to the top grid.
For each word, the number of letters in it and the number of hints that we have needed are computed. The game sum the total of the letters of all the words that we have built and the total of hints that we have needed.
2/6 90%
At the top right we will see the percentage of letters guessed without help. For example: if after completing the 20 words of a game, a total of 120 letters were counted and we used 12 hints, our score will be 90%. When we have not needed any hint our score will be 100%.
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